Features:
- Added 2 new spells, unlocked by using spell scrolls obtainable as a rare drop from Umbra dungeon.
- Bloodthirst - Gives one friendly Zee bloodthirst effect for 1 turn. (Shamanism skill level 31)
- Ritual Site Teleport - Teleports Shaman to the Ritual Site. (Shamanism skill level 35)
- All Shamanism combat spells have received buffs to improve progression and balance
- Shukti & Niksa are also now rideable just like Llamas and Matoka!
- Improved water sources to be usable from any accessible point instead of predefined water source POIs
- Added skill level requirements to equip different tier axes, pickaxes, and fishing rods
- Re-worked Furnace & Sawmill crafting UI
- Heist has gone under construction and isn't available for the time being
- Potion of Fortuity, Power & Guarding now grant a 100% (was 30%) bonus to CRT/DMG/DEF, but decay after only 2 turns (was 6 turns)
- Potions now decay after affected Zee's turn, instead of any Zee's turn
- Compost now guarantees at least 1 extra herb, with a chance to yield 2 or 3 extra herbs
Performance improvements:
- Improved Zeeverse's overall performance
- Improved performance on Andorid devices
Umbra changes:
- The dungeon now has 30 levels instead of 50, with bigger difficulty jumps between each stage
- Enemy modifiers with unique stats and item effects now apply to increasingly harder stages that change weekly
- Added Scroll of Bloodthirst & Scroll of Ritual Site Teleport as rare drops
Bug fixes & Improvements:
- Further improvements to campfire restricted zones
- Improved Firemaking animation
- Sacrificing Zees now yield Souls of Ruin based on sacrificed Zee's level
- Second evolution Zees and Zees over level 50 can't be sacrificed
- Fixed mouse scroll wheel sensitivity issues
- Added missing sfx to Foxes
- Lowered Essence of Earth, Fire, and Water drop rates in dungeons
- Souls of Eearth, Water, and Fire can no longer be obtained as dungeon rewards
- Slightly tweaked Hollow Trial rewards
- Wild Zee battles now yield 4x more experience